Nullcore
Nullcore // Body Sculpting

NullSculpt

A body-shaping tool for humanoid 3D models.

Reshape any humanoid figure directly in Blender, watch every change happen live, and dial in exactly the look you want, without hand-editing shape keys for hours.

Uniquely generated

Every shape is generated on the spot, so your results come out unique to you.

What you can do
  • Shape the whole figure with simple visual controls, one area at a time.
  • Push each feature in more than one direction, for real variety, not just a bigger or smaller version of the same shape.
  • Add real muscle definition across a wide range of muscle groups, generated fresh each time.
  • Start from built-in body-type presets and fine-tune from there.
  • Roll a completely new shape, or a small variation on the one you have, for endless options.
  • Set how strong each change goes, per feature.
  • Paint exactly where a change should and shouldn't apply.
  • Stack several shapes on one body and see them combine live.
  • Keep fine surface detail intact as the body reshapes.
  • Save a shape and reproduce it precisely whenever you want.
  • Non-destructive throughout, so your original base is always safe.
How it works
  1. Install the Companion app and click to add the Blender add-on.
  2. Open your model in Blender and connect.
  3. Pick a shape, drag, preset, or roll, and watch it apply live. Save what you like.
What's included
  • NullSculpt Companion app (Windows)
  • NullSculpt Live Relay Blender add-on (installed from the app in one click)
  • Ongoing updates
  • Support and community via Discord
Requirements
OS
Windows
Software
Blender
Network
An internet connection, used for activation and to run sculpts.
License
Your NullSculpt license key, entered once in the app.
License & terms
  • Your license covers personal and commercial creative work on one computer at a time. Moving to a new machine is a quick Discord message to free your old slot.
  • Everything you make is yours. Shapes and meshes you create are free to use in your own projects, commercial included, with no royalty or credit owed.
  • Your key is yours alone. Sharing, publishing, reselling, or transferring it, or trying to circumvent activation, voids the license.
  • Your data: to run a sculpt, the specific body mesh you're shaping is sent to our servers, processed on the spot to compute the result, and not kept afterward. We don't collect your model files, your other work, or usage telemetry, and we never sell your data or use it to train AI.
  • Provided as is, with no warranty. Activated sales are final; if it doesn't work on your system, message us on Discord first and we'll sort it. Pre-activation refunds follow Gumroad's standard policy.
  • Full terms: the End User License Agreement is presented and accepted at install, and the complete text is at nullcorestudio.com/nullsculpt-eula.
FAQ
Will it work on my model base?
Yes. NullSculpt adapts to any base regardless of size, vertex count or rig naming, including anthro bodies built on a human base.
Does it change my original mesh?
No. Every sculpt is added as its own shape key. Your base mesh and existing blendshapes are left untouched, and any layer can be removed.
Do I have to match a specific topology or vertex count?
No. That is the whole point. One shape fits any body.
Can I fine-tune a shape?
Yes. Amount, size and detail dials, generate fresh variations of any shape, and smooth or sharpen for cleanup.
Will my body look like everyone else's who bought this?
No. Every shape is a blend space you roll and tune, so your result is unique to you, and you can save it as a seed to reuse.
Human and anthro?
Both. The shapes are built to land cleanly on either.
Is my work safe?
Your base mesh and existing blendshapes are never modified, every change is a removable layer, and the result is a plain Blender shape key you can export and ship without the tool.
What do I need?
Blender and the NullSculpt Companion app. Install it, paste your license key once, and connect it to Blender. Join the Discord if you need setup help.
Is it out yet?
Yes. NullSculpt is out now for Blender, a one-time $40 purchase. Grab it from the buy button, then join the Discord for setup help and updates.